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Awesome spore creations gremlins
Awesome spore creations gremlins















Space age, the open sand box end of the game is terrible, absolutely horrendous. These changes seem rather superficial, spore needs much more than this to even become playable, Civilization and cell are the only really playable stages,īetter less twinked AI, all the AI does is wander around and kill you in packs, theres no variation here, they dont need to eat, they always target you, they dont take into consideration their health or hunger level, I could go on for days here though, theres so many problems with the main part of the game its a joke,īasicaly if you thought the creature stage was unplayable wait till you get to the space age. Ultra Auto Blaster removed due to crashes. Fixed problem where it still cost money to travel from planet to planet.

#AWESOME SPORE CREATIONS GREMLINS MOD#

Grow Reachable mod is now included in this mod. Permanent Terraform tools no longer cost money each use. Now as you gain badges you get more cargo storage slots. Items will not always appear when at a shop, depending on each civilization. A collection of rare items (Having all 10 of a set) have had their prices increase by over 500%. Interstellar Drives have been increased slightly. All items which you place (eg colonies, spice storage, uber turret etc) now do not need to be bought multiply times, but instead cost sporebucks everytime you use it. More buildings and Turrets on T1 and T2 planets. Abduct from higher up, so you don't have to keep going lower! More chance of a barren planet then T1-3 compared to the original game. Have up to 10 planets in a solar system. Costs more to request allies to attack someone. Money dropped from ships is worth more. Tools cost more on hard and less on easy difficulty. Reduce the amount spice is worth on hard difficulty. More variation in price of items between empires. Now find items like healing tools as random items on planets. It now takes longer to get the high end badges. You can now buy the staff of life if you have nearly all the badges. Have more tribal members, more than ever before! (Reduced from 1.3 to decrease chance of crashing) starting food is set to 100 instead of 15 Increases health points for the tribal hut to 800, 1500, and 2500 (a normal creature stage version is uncluded) Even longer creature stage then before. Longer Creature Stage, requires more DNA for each brain level Now includes a in game help, just go to Spore guide to find out everything about BetterSpore. Once again thanks to Void for the creation of SporeMaster.Ĭurrent Version: 1.48 Released 25th January Please give it a try and give me some feedback.

awesome spore creations gremlins

Currently this mod is in beta and will need testing in many areas including bug testing and game balance issues. This is a spore mod which aims to make spore a better game for a more enjoyable experience. Welcome to the Better Spore University of Spore Creations forum page.















Awesome spore creations gremlins